Instead of leaning on the past, Diablo 4 looks to establish its own cast of heroes, villains, angels and demons. Still, it’s a decent enough setup for a fantasy hack-and-slash RPG like this one, and there’s something to be said because (aside from the playable classes) so little of what’s here feels referential to previous entries in the series. The five classes to choose from are all returning favourites- Necromancer, Rogue, Sorceress, Barbarian and Druid- none of which have the curveball quality of the Diablo 3 roster. As with other games in the series and genre, the most important choice you'll make during character creation is which class you want to play. Set about fifty years after the events of the third game, players take on the role of heroes chasing the trail of a powerful demon named Lilith. Where each prior Diablo game has eagerly snapped up the plot threads left hanging by the one that preceded it, Diablo 4 tries to be its own thing. I can’t say it’s won me over as the definitive demon-slaying dungeon crawler, but there’s a beauty and charm to watching a simple thing you know well morph into something more complicated and unfamiliar. It’s by far the biggest game in the series to date and it's largely successful in its ambitions to offer a different take on the series' occasionally archaic antics. Quantity can sometimes have a quality of its own and Diablo 4 runs pretty far with that idea. If Diablo 3 stripped any possible source of friction, the fourth major instalment in the franchise errs in the opposite direction and finds both value and identity in building things back up. One of the few things Blizzard hasn’t tried to do with the series at this point is to make it more complicated. They’ve even done so on mobile via Diablo Immortal. At this point, series veterans have slashed their way through the hordes of hell more times than they can count. Over the years, developer Blizzard Entertainment has spiced up that format with fresh reasons to slay monsters, new varieties of foes to face off against and a host of armaments and abilities with which to vanquish them. The bigger the monster, the better the rewards. Diablo has a big reputation and a simple formula.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |